趣味摔跤之格斗王者-Wrestle Jump Man Competitive Intelligence|Ad Analysis by SocialPeta

SocialPeta
SocialPeta

Competitive intelligence is the first step in our marketing intelligence work and one of the most important parts. Only when we understand the details of our competitors can we formulate a correct and effective marketing strategy.

In this report, SocialPeta analyzes the 趣味摔跤之格斗王者-Wrestle Jump Man’s ad analysis from multiple aspects and helps you see the competitive intelligence of top grossing apps 趣味摔跤之格斗王者-Wrestle Jump Man.

Now, I’ll tell you how to gain a competitive advantage by SocialPeta.

1. Basic Information of 趣味摔跤之格斗王者-Wrestle Jump Man

App Name : 趣味摔跤之格斗王者-Wrestle Jump Man

Logo

趣味摔跤之格斗王者-Wrestle Jump Man-SocialPeta

OS : iOS

Network : 爱奇艺

Developer : Wentao Liu

Publisher :

Total creative ads during the time period : 3

Duration : 13

Popularity : 188

2. 趣味摔跤之格斗王者-Wrestle Jump Man’s Competitive Intelligence

what is competitive intelligence? Competitive intelligence is the most important part of our marketing. Only when we fully understand the overall situation of our competitors and the market can we make accurate judgments.

Before advertising, we usually use various tools, such as SocialPeta, to check the details of competitors’ ads. In this report, we will analyze the recent advertising performance of advertiser 趣味摔跤之格斗王者-Wrestle Jump Man in detail to understand its advertising strategy.

Trend of Category

There are many types of creatives. We mainly analyze the trend of the ad creative category of 趣味摔跤之格斗王者-Wrestle Jump Man in the recent period. As of 2020-09-07, among the 趣味摔跤之格斗王者-Wrestle Jump Man‘s ad creative, the Html category’s proportion is 0.0%, Video category’s proportion is 0.0%, Playable Ads category’s proportion is 0.0%, Image category’s proportion is 100.0%, Carousel category’s proportion is 0.0%.

Ad Network Analysis

The network that SocialPeta monitors can cover almost all mainstream channels in the world. Understanding the competitor’s advertising channels is the first step in marketing work. According to the analysis of SocialPeta, we can see that in the date of 2020-09-07, 趣味摔跤之格斗王者-Wrestle Jump Man’s the proportion of networks impressions are placed like this:

爱奇艺’s proportion is 100.0%,

’s proportion is ,

’s proportion is ,

’s proportion is ,

’s proportion is .

In the date of 2020-09-07, 趣味摔跤之格斗王者-Wrestle Jump Man‘s network with the most ads is 爱奇艺 and its proportion is 100.0%.

3. Top 3 Ad Creative Analysis of 趣味摔跤之格斗王者-Wrestle Jump Man

This is the detailed information of the top three ad creatives with the best performance among all ad creatives of 趣味摔跤之格斗王者-Wrestle Jump Man. We can see some advertising trends.

Top 1 Ad Creative of 趣味摔跤之格斗王者-Wrestle Jump Man

Ad Details :

Headline :一款相当有趣的热血向动作格斗游戏

Text :

Top 2 Ad Creative of 趣味摔跤之格斗王者-Wrestle Jump Man

Ad Details :

Headline :双脚一蹬-对手一摔-格斗之王就是你

Text :

Top 3 Ad Creative of 趣味摔跤之格斗王者-Wrestle Jump Man

Ad Details :

Headline :一款相当有趣的热血向动作格斗游戏

Text :

Basic Info of Top 3 Ad Creative

  1st 2nd 3rd
Duration 12 6 5
Popularity 68 61 59
Dimensions 600 x 300 80 x 80 600 x 300
Creative Type Image Image Image
Network 爱奇艺 爱奇艺 爱奇艺
Related Ads 2 1 1
Countries
Language NA NA NA

Through the above analysis, we can see that the most effective channel for 趣味摔跤之格斗王者-Wrestle Jump Man in recent advertising is 爱奇艺, and the main creative type is Image.

In conclusion: The above is a free 趣味摔跤之格斗王者-Wrestle Jump Man’s competitive intelligence analysis report. To do a good job of advertising, long-term accumulation is required. we need to constantly check the latest trends and competitive intelligence data. With the use of competitive intelligence tools SocialPeta, we can improve our ROI,and make competitor‘s fans ours. I hope that this ad creative analysis report will allow you to gain more.

If you want to check the relevant intelligence analysis of other apps similar to 趣味摔跤之格斗王者-Wrestle Jump Man, you can click the app name below to view related reports.