What we will discuss:

Gamification is no longer just a buzzword—it has become a core business model. From Duolingo streaks to Noom progress loops, gamified apps are driving remarkable growth across EdTech, Fitness & Wellness, and Social Entertainment, transforming how users engage with digital products.

SocialPeta, together with GamFed, Gameramp, Game Resort, and Factorial Studio, is hosting an exclusive online panel “The Power of Gamification: Key Lessons from 2025.”

Key topics include:

  • Why gamification has evolved into a business model—and how its use differs in gaming vs. non-gaming apps.
  • What makes certain gamified experiences succeed while others fail.
  • Data-backed insights on adoption trends, creative strategies, and marketing best practices for non-gaming apps.
  • The next wave of gamification: emerging mechanics, technologies, and innovations.
Join us for expert insights, real-world case studies, and actionable strategies to help you harness gamification for higher engagement, retention, and monetization across both gaming and non-gaming apps.

The Moderator & Panelists


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S.M. Mehdi Rizvi
Head of Growth at Factorial Studio

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Summer Liu
CMO at SocialPeta

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Adnan Siddique
Senior User Acquisition Manager
at Game Resort

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Vivek Ramachandran
CEO at Gameramp

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Ercan Altuğ Yilmaz
Turkey Representative
at GamFed

SocialPeta Marketing Partners


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Want to discuss marketing collaboration?

Get in touch with us: tracia@socialpeta.com